Explore The Diverse World Of 3D Arts
And Design with Technology
Architectural
Visualization
aka Interior Design
In this topic, students will be taught 3D asset development fundamentals with emphasis on hard-surface environmental modeling. They will also explore networks of texture and surface material as well as lighting engine in order to generate realistic and believable 3D rendering.
At the end of the course, participants will be able to use their knowledge to mode, texture, light and render both interior and exterior venues in variety of ambiance.
Age
7+
Level
Basic, Intermediate, Advance
Duration
80 Hours
Career Paths
Environment Artist, Texture Artist,
Asset Artist, Look Dev Artist, etc
Curriculum
- 3D Space Design
- Texture & Material Studies
- Space Layout
- Lighting & Rendering
- Animated Flythrough
- Augmented Reality
Software
Age
12+
Level
Beginner, Intermediate, Advance
Duration
80 Hours
Career Paths
Art Director, 3D Designer, 3d Modeler, etc
Curriculum
- Understanding the Animal Anatomy & Muscles
- Create The Base Shapes using ZSpheres
- UV Mapping
- Texturing with ZBrush
- Pipeline from ZBrush to Maya
- Learn how shading and study different types of lighting, and mood.
- Learn the structure of a script
Software
3D Printing
Aim to introduce the techniques/approach to general knowledge in 3D printing using ZBrush. By the end of the course student should be familiar with different 3D Printing technologies.
Age
12+
Level
Basic, Intermediate, Advance
Duration
60 Hours
Career Paths
3D Printing Technician, 3D Design,
Biological and scientific modeling,
Architecture and construction
modeling, Education,etc
Curriculum
- 3D Space Design
- Texture & Material Studies
- Space Layout
- Lighting & Rendering
- Animated Flythrough
- Augmented Reality