Leaflets Of Works That Become
A work Of Motion
VFX
This course will teach the candidates to
design variety of tools and methods to
create animated visuals and high-quality
VFX for games, movies, television shows,
etc. Explore creative avenues of visual
effect from ground us.
Age
12+
Level
Basic, Intermediate, Advance
Duration
80 Hours
Career Paths
FX Artist For Film/Games, Compositor,
FX Technical Director, etc
Curriculum
- Particle Simulation
- Hair and Cloth Dynamics
- Liquid Simulation
- 3D Motion Graphic
Software
Motion Graphic
Aims to study basic human anatomy
and technques for drawing human
figures and capturing poses using
methods such as contour and gesture
drawings. Drawing for weight, force,
emotion, thought and movement are
stressed.
Age
15+
Level
Basic, Intermediate, Advance
Duration
80 Hours
Career Paths
Animator, Art Director, Creative
Director,
Designer, Editor, Producer
Curriculum
- Get to Know Adobe After & Illustrator UI & Graphic Design Tools
- Design Element & Principles
- Get to Know Adobe After Effects UI & Tools
- Project & Sequence Management
- Layout & Composition
- Key & Animation
- Effect & Presets
- Rendering Project
Software
Character Animation
Students will learn the animation principles and apply them creatively to character animation. Student will be trained to create their own references and utilize animation tools in Maya, such as path animation tools, Graph Editor, snapping tools, constraint, etc.
Age
12+
Level
Basic, Intermediate, Advance
Duration
80 Hours
Career Paths
3D Animator, Layout Artist, Pre-Vis Animator, etc
Curriculum
- Animation Principles
- Body Mechanic
- Weight & Balance
- Dramatic Posing
- Animation Workflow
- Locomotion
- Acting in Animation
- Accentuating Emotion